Plans are in the works to start up a game podcast; audio recordings of our groups’ game night and posting them online for the game lovers of the intertubes to enjoy.
Currently the group is at the “all on board” stage but the details will need to be fleshed out. The essential idea is, at least for our own enjoyement, to record the game sessions so people can follow along in our adventures and enjoy the side ramblings and comedy routines that typically emerge.
We’ve had success in recording our sessions for several years now, so at least among ourselves the value is there. If more people end up enjoying them, then the more the merrier.
The primary difficulty that will arise is listener immersion which can be divided into two core concerns:
1. Speaking to an audience.
The group as a whole will have to focus on describing the actions, environment, and effects of play. While I feel our group does an excellent job, in listening to old recordings I know that I can find fault with myself, especially when DMing, of vague speech like “you hit the thing and it’s damaged a bit.” Not terribly exciting that.
2. Facilitation of play.
Our group uses miniatures, battle matts, and the like. When (especially un-planned) combat arises the game slows as the GM draws the terrain on the matt and gets out the needed miniatures. While some amount of player “talk amongst yourselves” can cover this gap, silence is still a concern. Planning for encounters will become paramount and defaulting to using terrain sets or a minimalist drawing technique will probably be for the best.
Of course “best laid schemes” and all that. Our group is planning a strategy session later this week to work out more details.